Educational Gamification and Game-based Learning (EGG) SIG

The Educational Gamification and Game-based Learning (EGG) special interest group (SIG) under the Asia-Pacific Society for Computers in Education (APSCE) aims to provide a platform for researchers who are interested in the use of game and toy technology in learning and training to share scholarly interests, experiences, and professional insights and resources; facilitate collaborations among researchers around the world; have clear channels to access information of jobs, funding opportunities, and potential collaborations; and, get researchers who are interested involved in the conference/workshop organization, journal editorial, and academic paper reviewing.
Chair: Maiga Chang (Canada)

SIG's Facebook: https://www.facebook.com/groups/1295536833843737/

If you would like to involve in the Educational Gamification and Game-based Learning (EGG) special interest group (SIG) as a member for FREE, please fill out the online form.

**Please note that being a member of EGG SIG doesn't need to be a member of APSCE but also means that you are NOT automatically become an APSCE member.

SIG Ranks

Member List (last member status update is on March 5, 2017)